The transition to take an adventure to be published has always filled me with insecurities. To begin with, it takes me a long time to decide what kind of thing I want to publish, a story, a module focused on riddles, traps or magic equipment. I don't even know why I think about it so much if in the end I've only published adventures, this part should be eliminated from my creative process about RPG related material, but in the end the doubt always comes back, because maybe what I would like to do is just publish stories, but it's easier to be read with a DnD adventure, at least in my totally individual experience. So in the end I focus on writing adventures, for those little moments where I can show off my narrative drive. And hey, that's okay.
Finally it is a hobby whose main objective is to provide me with a small fund for minor emergency and especially to be able to share my ideas with whoever wants to know about them in the RPG field.
Since the work was published I wanted to continue doing more adventures immediately, but I was losing the momentum, as always happens to me, it is not that ideas do not come to me, in fact I think that is a problem that I do not suffer, what is dwindling in my person is the mood, events happen in life and the energies become scattered, the pen falls to the ground and I do not feel great desire to pick it up off the floor.
Weeks turn into months and over time, I feel the desire to post something again. What helps me the most is to return to play, something that is less and less common, we all know that it is complicated and that the periods of having a constant table, rarely go beyond a good year or couple of years. Those tables are always shaken by the claims of life. The fact is that playing at a table helps a lot, it renews you, it makes you remember how much you love the hobby.
Time helps, therapy, new friendships, traveling, finding a partner and in general the change takes you out of a certain state of mind that sometimes leaves you petrified as if you have just been seen by medusa. However, that petrifying effect ends and then you want to go back to creating absurd, weird and funny things for a world of people you don't know.
And that is how it should be, create, always create because my inner bird wants to sing and be heard. We are all the same in that aspect, I feel, well at least we who enjoy imagining worlds sitting face to face at a table. That's how it is for us, creators of realities.
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